【尊享】ZX061 – 面向对象设计OOD [3.7G]

┣━━01.视频 [3.7G]
┃ ┣━━01 第一章【互动】面向对象设计入门 Introduction to Object Oriented Design [1.1G]
┃ ┃ ┣━━[面向对象]班班有话说~.vep [947.1K]
┃ ┃ ┣━━1-1 OOD和system design的区别以及什么情况下我们会遇到OOD.vep [107.1M]
┃ ┃ ┣━━1-10 Strategy Design Pattern.vep [172.3M]
┃ ┃ ┣━━1-2 单一责任原则(Single Responsibility Principle).vep [65.7M]
┃ ┃ ┣━━1-3 开放封闭原则(Open Close Principle).vep [54.4M]
┃ ┃ ┣━━1-4 里氏原则与接口分离原则.vep [30.1M]
┃ ┃ ┣━━1-5 依赖反转原则(Dependency inversion principle).vep [56.3M]
┃ ┃ ┣━━1-6 5C解题法——Clarify.vep [131.6M]
┃ ┃ ┣━━1-7 5C解题法——Core object.vep [31.3M]
┃ ┃ ┣━━1-7-1 UML类图符号.vep [131.9M]
┃ ┃ ┣━━1-8 5C解题法——Cases.vep [20.1M]
┃ ┃ ┣━━1-9 5C解题法——Class.vep [79.7M]
┃ ┃ ┣━━枚举的基础知识.vep [24.8M]
┃ ┃ ┣━━面向对象三大特性.vep [3.4M]
┃ ┃ ┣━━三大特性-多态.vep [13.8M]
┃ ┃ ┣━━三大特性-封装.vep [59.9M]
┃ ┃ ┣━━三大特性-继承.vep [121.2M]
┃ ┃ ┣━━异常处理机制.vep [60.5M]
┃ ┃ ┗━━OOD课前老师有话说.vep [5.7M]
┃ ┣━━02 第二章【互动】管理类面向对象设计 OOD for Management System [603M]
┃ ┃ ┣━━2-1 管理类题型介绍及题解.vep [67.6M]
┃ ┃ ┣━━2-2 Parking Lot Clarify.vep [85.4M]
┃ ┃ ┣━━2-3 Parking Lot Core Object.vep [53.2M]
┃ ┃ ┣━━2-4 Parking lot case.vep [39.3M]
┃ ┃ ┣━━2-5 Parking Lot Class.vep [110.1M]
┃ ┃ ┣━━2-6 Parking Lot Correctness.vep [39.3M]
┃ ┃ ┣━━2-7 Singleton Design Pattern.vep [73.7M]
┃ ┃ ┣━━迪米特法则.vep [50.7M]
┃ ┃ ┗━━Parking Lot In Action.vep [83.6M]
┃ ┣━━03 第三章【互动】预定类面向对象设计 OOD for Reservation System [653.7M]
┃ ┃ ┣━━3-1 Restaurant 5C解法.vep [74.5M]
┃ ┃ ┣━━3-2 Restaurant Classes.vep [73.3M]
┃ ┃ ┣━━3-3 预定类解题思路.vep [45.8M]
┃ ┃ ┣━━3-4 Restaurant Reservation设计思路.vep [55.7M]
┃ ┃ ┣━━3-5 Restaurant Reservation Class.vep [73.2M]
┃ ┃ ┣━━3-6 Hotel 5C解题法.vep [53.4M]
┃ ┃ ┣━━3-7 Hotel Reservation Classes.vep [76M]
┃ ┃ ┣━━3-8 LRU Cache.vep [71.2M]
┃ ┃ ┗━━Hotel Reservation in Action.vep [130.8M]
┃ ┣━━04 第四章【互动】实物类面向对象设计 OOD for Real Life Object [681.3M]
┃ ┃ ┣━━4-1 实物类题型介绍.vep [12.8M]
┃ ┃ ┣━━4-2 Vending Machine Clarify & Core Object.vep [75M]
┃ ┃ ┣━━4-3 Vending Machine Classes.vep [92.1M]
┃ ┃ ┣━━4-4 Data Structure封装.vep [29.5M]
┃ ┃ ┣━━4-5 State Design Pattern.vep [134.4M]
┃ ┃ ┣━━4-6 Coffee Maker.vep [28.2M]
┃ ┃ ┣━━4-7 Decorator Design Pattern.vep [93M]
┃ ┃ ┣━━4-8 Factory Design Pattern.vep [61M]
┃ ┃ ┣━━4-9 Factory和Strategy的区别.vep [20.1M]
┃ ┃ ┣━━Kindle in Action.vep [49M]
┃ ┃ ┗━━Vending Machine 自动售货机源代码设计.vep [86.3M]
┃ ┗━━05 第五章【互动】游戏棋牌类面向对象设计 OOD for Games [689.8M]
┃ ┣━━5-1棋牌类题型及解题思路.vep [48.3M]
┃ ┣━━5-2 TicTacToe 5C解题法.vep [48.6M]
┃ ┣━━5-3 TicTacToe Class.vep [62.9M]
┃ ┣━━5-4 Chinese Chess 5C解题法.vep [75M]
┃ ┣━━5-5 Chinese Chess Classes.vep [67.8M]
┃ ┣━━5-6 Black Jack 5C解题法.vep [65.3M]
┃ ┣━━5-7 Black Jack Class.vep [41.7M]
┃ ┣━━5-8 Design Pattern.vep [221.5M]
┃ ┗━━Tic Tac Toe游戏源代码设计.vep [58.7M]
┣━━00.资料.zip [18M]
┗━━vep加密播放说明.txt [204B]

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